--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-24 12:23:48 -06:00
5 changed files with 35 additions and 13 deletions
+7 -8
View File
@@ -1500,6 +1500,12 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
case TARGET_UNIT_PARTY_CASTER:
m_caster->GetPartyMember(TagUnitMap, radius);
break;
case TARGET_UNIT_RAID:
if(Unit *target = m_targets.getUnitTarget())
TagUnitMap.push_back(target);
else
m_caster->GetRaidMember(TagUnitMap, radius);
break;
}
}break;
@@ -1786,13 +1792,6 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
TagUnitMap.push_back(m_caster);
break;
}
case TARGET_RANDOM_RAID_MEMBER:
{
if (m_caster->GetTypeId() == TYPEID_PLAYER)
if(Player* target = ((Player*)m_caster)->GetNextRandomRaidMember(radius))
TagUnitMap.push_back(target);
}break;
case TARGET_CHAIN_HEAL:
{
Unit* pUnitTarget = m_targets.getUnitTarget();
@@ -4129,7 +4128,7 @@ uint8 Spell::CanCast(bool strict)
SkillValue = 0;
// add the damage modifier from the spell casted (cheat lock / skeleton key etc.) (use m_currentBasePoints, CalculateDamage returns wrong value)
SkillValue += m_currentBasePoints[i]+1;
SkillValue += m_currentBasePoints[i]/*+1*/;
// get the required lock value
int32 ReqValue=0;