diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 07db984be7..daefe39254 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7866,6 +7866,12 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig ((Player*)this)->RemoveCategoryCooldown(82); return true; } + // Savage Defense + case 62606: + { + basepoints0 = int32(GetTotalAttackPowerValue(BASE_ATTACK) * triggerAmount / 100.f); + break; + } } if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)this)->HasSpellCooldown(trigger_spell_id))