*Fix build in *nix. Note: *nix does not allow you declare an "enum" in one file while define it in another.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-13 09:55:02 -05:00
parent 81ade11d78
commit 8c4861b40f
3 changed files with 22 additions and 24 deletions
+22
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@@ -2605,5 +2605,27 @@ enum MailResponseResult
MAIL_ERR_ITEM_HAS_EXPIRED = 21,
};
enum SpellFamilyNames
{
SPELLFAMILY_GENERIC = 0,
SPELLFAMILY_UNK1 = 1, // events, holidays
// 2 - unused
SPELLFAMILY_MAGE = 3,
SPELLFAMILY_WARRIOR = 4,
SPELLFAMILY_WARLOCK = 5,
SPELLFAMILY_PRIEST = 6,
SPELLFAMILY_DRUID = 7,
SPELLFAMILY_ROGUE = 8,
SPELLFAMILY_HUNTER = 9,
SPELLFAMILY_PALADIN = 10,
SPELLFAMILY_SHAMAN = 11,
SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance)
SPELLFAMILY_POTION = 13,
// 14 - unused
SPELLFAMILY_DEATHKNIGHT = 15,
// 16 - unused
SPELLFAMILY_PET = 17
};
#endif
-22
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@@ -46,28 +46,6 @@ enum SpellCategories
SPELLCATEGORY_DEVOUR_MAGIC = 12
};
enum SpellFamilyNames
{
SPELLFAMILY_GENERIC = 0,
SPELLFAMILY_UNK1 = 1, // events, holidays
// 2 - unused
SPELLFAMILY_MAGE = 3,
SPELLFAMILY_WARRIOR = 4,
SPELLFAMILY_WARLOCK = 5,
SPELLFAMILY_PRIEST = 6,
SPELLFAMILY_DRUID = 7,
SPELLFAMILY_ROGUE = 8,
SPELLFAMILY_HUNTER = 9,
SPELLFAMILY_PALADIN = 10,
SPELLFAMILY_SHAMAN = 11,
SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance)
SPELLFAMILY_POTION = 13,
// 14 - unused
SPELLFAMILY_DEATHKNIGHT = 15,
// 16 - unused
SPELLFAMILY_PET = 17
};
enum SpellDisableTypes
{
SPELL_DISABLE_PLAYER = 1,
-2
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@@ -36,8 +36,6 @@
#include "DBCStructure.h"
#include <list>
enum SpellFamilyNames;
#define WORLD_TRIGGER 12999
enum SpellInterruptFlags