Spell: Mark of the Fallen Champion
Forcing gcc to use the right overloaded function here.
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@@ -8772,7 +8772,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
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case 72256:
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case 72256:
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// this should be handled by targetAuraSpell, but because 72408 is not passive
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// this should be handled by targetAuraSpell, but because 72408 is not passive
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// one failed proc will remove the entire aura
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// one failed proc will remove the entire aura
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CastSpell(NULL, trigger_spell_id, true, NULL, triggeredByAura);
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CastSpell((Unit*)NULL, trigger_spell_id, true, NULL, triggeredByAura);
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return true;
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return true;
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case 15337: // Improved Spirit Tap (Rank 1)
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case 15337: // Improved Spirit Tap (Rank 1)
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case 15338: // Improved Spirit Tap (Rank 2)
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case 15338: // Improved Spirit Tap (Rank 2)
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