*Fix typos in command Namego and Groupgo.
--HG-- branch : trunk
This commit is contained in:
+7
-7
@@ -764,7 +764,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
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if (HasLowerSecurity(chr, 0))
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if (HasLowerSecurity(chr, 0))
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return false;
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return false;
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if(chr->IsBeingTeleported()==true)
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if(chr->IsBeingTeleported())
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{
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{
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PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
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PSendSysMessage(LANG_IS_TELEPORTED, nameLink.c_str());
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SetSentErrorMessage(true);
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SetSentErrorMessage(true);
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@@ -778,14 +778,14 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
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// only allow if gm mode is on
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// only allow if gm mode is on
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if (!chr->isGameMaster())
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if (!chr->isGameMaster())
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{
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{
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PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM,chr->GetName());
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PSendSysMessage(LANG_CANNOT_GO_TO_BG_GM, nameLink.c_str());
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SetSentErrorMessage(true);
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SetSentErrorMessage(true);
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return false;
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return false;
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}
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}
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// if both players are in different bgs
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// if both players are in different bgs
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else if (chr->GetBattleGroundId() && m_session->GetPlayer()->GetBattleGroundId() != chr->GetBattleGroundId())
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else if (chr->GetBattleGroundId() && m_session->GetPlayer()->GetBattleGroundId() != chr->GetBattleGroundId())
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{
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{
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PSendSysMessage(LANG_CANNOT_GO_TO_BG_FROM_BG,chr->GetName());
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PSendSysMessage(LANG_CANNOT_GO_TO_BG_FROM_BG, nameLink.c_str());
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SetSentErrorMessage(true);
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SetSentErrorMessage(true);
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return false;
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return false;
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}
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}
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@@ -820,7 +820,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
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PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),"");
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PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),"");
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if (needReportToTarget(chr))
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if (needReportToTarget(chr))
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ChatHandler(chr).PSendSysMessage(LANG_SUMMONED_BY, nameLink.c_str());
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ChatHandler(chr).PSendSysMessage(LANG_SUMMONED_BY, GetNameLink().c_str());
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// stop flight if need
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// stop flight if need
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if(chr->isInFlight())
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if(chr->isInFlight())
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@@ -845,7 +845,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args)
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std::string nameLink = playerLink(name);
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std::string nameLink = playerLink(name);
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PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),GetMangosString(LANG_OFFLINE));
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PSendSysMessage(LANG_SUMMONING, nameLink.c_str(),GetTrinityString(LANG_OFFLINE));
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// in point where GM stay
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// in point where GM stay
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Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(),
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Player::SavePositionInDB(m_session->GetPlayer()->GetMapId(),
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@@ -2702,7 +2702,7 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
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if (HasLowerSecurity(pl, 0))
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if (HasLowerSecurity(pl, 0))
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return false;
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return false;
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std::string plNameLink = playerLink(name);
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std::string plNameLink = playerLink(pl->GetName());
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if(pl->IsBeingTeleported()==true)
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if(pl->IsBeingTeleported()==true)
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{
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{
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@@ -2726,7 +2726,7 @@ bool ChatHandler::HandleGroupgoCommand(const char* args)
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PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(),"");
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PSendSysMessage(LANG_SUMMONING, plNameLink.c_str(),"");
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if (needReportToTarget(pl))
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if (needReportToTarget(pl))
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ChatHandler(pl).PSendSysMessage(LANG_SUMMONED_BY, nameLink.c_str());
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ChatHandler(pl).PSendSysMessage(LANG_SUMMONED_BY, GetNameLink().c_str());
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// stop flight if need
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// stop flight if need
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if(pl->isInFlight())
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if(pl->isInFlight())
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