*Wintergrasp: Tenacity applied when player resurrects. By Spp

*OutdoorPvP: Implementation of HandlePlayerResurrects. By Spp
*Wintergrasp: Fix to honor rewards (DestroyedTower never applied). By Spp
*Wintergrasp: Fix to Spirit Healers (werent visible during wartime). By Spp

--HG--
branch : trunk
This commit is contained in:
Spp
2009-10-18 13:17:05 +02:00
parent 3245addf0e
commit 8bba043164
7 changed files with 55 additions and 6 deletions
+1
View File
@@ -4411,6 +4411,7 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness)
uint32 newzone, newarea;
GetZoneAndAreaId(newzone,newarea);
UpdateZone(newzone,newarea);
sOutdoorPvPMgr.HandlePlayerResurrects(this, newzone);
// update visibility
//ObjectAccessor::UpdateVisibilityForPlayer(this);