*Wintergrasp: Tenacity applied when player resurrects. By Spp
*OutdoorPvP: Implementation of HandlePlayerResurrects. By Spp *Wintergrasp: Fix to honor rewards (DestroyedTower never applied). By Spp *Wintergrasp: Fix to Spirit Healers (werent visible during wartime). By Spp --HG-- branch : trunk
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@@ -45,6 +45,8 @@ public:
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void HandlePlayerEnterZone(Player * plr, uint32 areaflag);
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// called when player leaves an outdoor pvp area
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void HandlePlayerLeaveZone(Player * plr, uint32 areaflag);
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// called when player resurrects
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void HandlePlayerResurrects(Player * plr, uint32 areaflag);
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// return assigned outdoor pvp
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OutdoorPvP * GetOutdoorPvPToZoneId(uint32 zoneid);
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// handle custom (non-exist in dbc) spell if registered
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