*Wintergrasp: Tenacity applied when player resurrects. By Spp
*OutdoorPvP: Implementation of HandlePlayerResurrects. By Spp *Wintergrasp: Fix to honor rewards (DestroyedTower never applied). By Spp *Wintergrasp: Fix to Spirit Healers (werent visible during wartime). By Spp --HG-- branch : trunk
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@@ -235,6 +235,7 @@ protected:
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virtual void HandlePlayerEnterZone(Player * plr, uint32 zone);
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virtual void HandlePlayerLeaveZone(Player * plr, uint32 zone);
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virtual void HandlePlayerResurrects(Player * plr, uint32 zone);
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void AddCapturePoint(OPvPCapturePoint* cp)
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{
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