*Wintergrasp: Tenacity applied when player resurrects. By Spp
*OutdoorPvP: Implementation of HandlePlayerResurrects. By Spp *Wintergrasp: Fix to honor rewards (DestroyedTower never applied). By Spp *Wintergrasp: Fix to Spirit Healers (werent visible during wartime). By Spp --HG-- branch : trunk
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@@ -251,6 +251,10 @@ void OutdoorPvP::HandlePlayerLeaveZone(Player * plr, uint32 zone)
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sLog.outDebug("Player %s left an outdoorpvp zone", plr->GetName());
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}
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void OutdoorPvP::HandlePlayerResurrects(Player * plr, uint32 zone)
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{
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}
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bool OutdoorPvP::Update(uint32 diff)
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{
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bool objective_changed = false;
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