Core/Creature: Prevent Spirit Guides (bg spirit healers) to be seen by alive players.

This commit is contained in:
kaelima
2011-11-07 18:18:59 +01:00
parent 980bd0b528
commit 8ba790ef35
@@ -787,16 +787,11 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry,
LastUsedScriptID = GetCreatureInfo()->ScriptID;
// TODO: Replace with spell, handle from DB
if (isSpiritHealer())
if (isSpiritHealer() || isSpiritGuide())
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST);
}
else if (isSpiritGuide())
{
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
m_serverSideVisibilityDetect.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_GHOST | GHOST_VISIBILITY_ALIVE);
}
if (Entry == VISUAL_WAYPOINT)
SetVisible(false);