[7217] Remove outdated for 3.0.x gameobject 187039 invisibility (type 10) set in code.
Now gameobject expected have phasemask 2 in DB for expected work. Author: VladimirMangos --HG-- branch : trunk
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@@ -744,10 +744,6 @@ bool GameObject::isVisibleForInState(Player const* u, bool inVisibleList) const
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if(check stuff here)
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if(check stuff here)
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return false;
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return false;
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}*/
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}*/
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// Smuggled Mana Cell required 10 invisibility type detection/state
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if(GetEntry()==187039 && ((u->m_detectInvisibilityMask | u->m_invisibilityMask) & (1<<10))==0)
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return false;
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}
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}
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// check distance
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// check distance
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@@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7216"
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#define REVISION_NR "7217"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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