Core/Maps: Changed InstanceSave error message to show also Name & GUID of player and Entry & Name & InstanceId of instance map
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@@ -2489,7 +2489,7 @@ void InstanceMap::PermBindAllPlayers(Player* player)
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InstanceSave *save = sInstanceSaveMgr->GetInstanceSave(GetInstanceId());
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InstanceSave *save = sInstanceSaveMgr->GetInstanceSave(GetInstanceId());
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if (!save)
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if (!save)
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{
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{
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sLog->outError("Cannot bind players, no instance save available for map!");
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sLog->outError("Cannot bind player (GUID: %u, Name: %s), because no instance save is available for instance map (Name: %s, Entry: %u, InstanceId: %u)!", player->GetGUIDLow(), player->GetName(), player->GetMap()->GetMapName(), player->GetMapId(), GetInstanceId());
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return;
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return;
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}
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}
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