Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
Signed-off-by: Subv <[email protected]>
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@@ -440,15 +440,15 @@ struct RepRewardRate
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struct ReputationOnKillEntry
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{
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uint32 repfaction1;
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uint32 repfaction2;
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bool is_teamaward1;
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uint32 reputation_max_cap1;
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int32 repvalue1;
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bool is_teamaward2;
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uint32 reputation_max_cap2;
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int32 repvalue2;
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bool team_dependent;
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uint32 RepFaction1;
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uint32 RepFaction2;
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uint32 ReputationMaxCap1;
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int32 RepValue1;
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uint32 ReputationMaxCap2;
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int32 RepValue2;
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bool IsTeamAward1;
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bool IsTeamAward2;
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bool TeamDependent;
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};
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struct RepSpilloverTemplate
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