Core/DB: Adjust max values for some columns in character_queststatus

--HG--
branch : trunk
This commit is contained in:
Shocker
2010-09-27 00:38:22 +03:00
parent 75f5e9756e
commit 894b2081b3
5 changed files with 53 additions and 44 deletions
+4 -4
View File
@@ -363,8 +363,8 @@ struct QuestStatusData
: m_status(QUEST_STATUS_NONE),m_rewarded(false),
m_explored(false), m_timer(0), uState(QUEST_NEW)
{
memset(m_itemcount, 0, QUEST_ITEM_OBJECTIVES_COUNT * sizeof(uint32));
memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
memset(m_itemcount, 0, QUEST_ITEM_OBJECTIVES_COUNT * sizeof(uint16));
memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint16));
}
QuestStatus m_status;
@@ -373,7 +373,7 @@ struct QuestStatusData
uint32 m_timer;
QuestUpdateState uState;
uint32 m_itemcount[ QUEST_ITEM_OBJECTIVES_COUNT ];
uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
uint16 m_itemcount[ QUEST_ITEM_OBJECTIVES_COUNT ];
uint16 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
};
#endif