Core/DB: Adjust max values for some columns in character_queststatus

--HG--
branch : trunk
This commit is contained in:
Shocker
2010-09-27 00:38:22 +03:00
parent 75f5e9756e
commit 894b2081b3
5 changed files with 53 additions and 44 deletions
+3 -3
View File
@@ -1376,7 +1376,7 @@ class Player : public Unit, public GridObject<Player>
SetUInt32Value(PLAYER_QUEST_LOG_1_1 + MAX_QUEST_OFFSET * slot2 + i, temp1);
}
}
uint32 GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry);
uint16 GetReqKillOrCastCurrentCount(uint32 quest_id, int32 entry);
void AreaExploredOrEventHappens(uint32 questId);
void GroupEventHappens(uint32 questId, WorldObject const* pEventObject);
void ItemAddedQuestCheck(uint32 entry, uint32 count);
@@ -1400,8 +1400,8 @@ class Player : public Unit, public GridObject<Player>
void SendCanTakeQuestResponse(uint32 msg);
void SendQuestConfirmAccept(Quest const* pQuest, Player* pReceiver);
void SendPushToPartyResponse(Player *pPlayer, uint32 msg);
void SendQuestUpdateAddItem(Quest const* pQuest, uint32 item_idx, uint32 count);
void SendQuestUpdateAddCreatureOrGo(Quest const* pQuest, uint64 guid, uint32 creatureOrGO_idx, uint32 old_count, uint32 add_count);
void SendQuestUpdateAddItem(Quest const* pQuest, uint32 item_idx, uint16 count);
void SendQuestUpdateAddCreatureOrGo(Quest const* pQuest, uint64 guid, uint32 creatureOrGO_idx, uint16 old_count, uint16 add_count);
uint64 GetDivider() { return m_divider; }
void SetDivider(uint64 guid) { m_divider = guid; }