Fixed compile, missed these changes

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-03 14:14:08 +01:00
parent 96ab1a102f
commit 892f56c37d
+2 -2
View File
@@ -131,9 +131,9 @@ public:
{ {
if (player->GetQuestStatus(10832) == QUEST_STATUS_INCOMPLETE) if (player->GetQuestStatus(10832) == QUEST_STATUS_INCOMPLETE)
{ {
if (Creature *nether = player->SummonCreature(22408, pPlayer->GetPositionX(), pPlayer->GetPositionY()+20, pPlayer->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000)) if (Creature *nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
nether->AI()->AttackStart(player); nether->AI()->AttackStart(player);
if (Creature *nether = player->SummonCreature(22408, pPlayer->GetPositionX(), pPlayer->GetPositionY()-20, pPlayer->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000)) if (Creature *nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()-20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
nether->AI()->AttackStart(player); nether->AI()->AttackStart(player);
} }
return false; return false;