Scripts/Zalazane's Fall: Refactor some code to match coding standards

This commit is contained in:
Kaelima
2011-03-28 00:11:28 +01:00
committed by Nay
parent b58441c452
commit 8886eb2f9d
+102 -84
View File
@@ -67,7 +67,7 @@ public:
work = true;
}
void SpellHit(Unit *caster, const SpellEntry *spell)
void SpellHit(Unit* caster, const SpellEntry * spell)
{
if (spell->Id == SPELL_AWAKEN_PEON && caster->GetTypeId() == TYPEID_PLAYER
&& CAST_PLR(caster)->GetQuestStatus(QUEST_LAZY_PEONS) == QUEST_STATUS_INCOMPLETE)
@@ -98,18 +98,72 @@ public:
};
};
enum eTrigger
enum Texts
{
EVENT_CHECK_SUMMON_AURA = 1,
// Tiger Matriarch Credit
SAY_MATRIARCH_AGGRO = 0,
SAY_AGGRO = 0,
// Troll Volunteer
SAY_VOLUNTEER_START = 0,
SAY_VOLUNTEER_END = 1,
};
enum Spells
{
// Tiger Matriarch Credit
SPELL_SUMMON_MATRIARCH = 75187,
SPELL_NO_SUMMON_AURA = 75213,
SPELL_DETECT_INVIS = 75180,
SPELL_SUMMON_ZENTABRA_TRIGGER = 75212,
NPC_TIGER_VEHICLE = 40305
// Tiger Matriarch
SPELL_POUNCE = 61184,
SPELL_FURIOUS_BITE = 75164,
SPELL_SUMMON_ZENTABRA = 75181,
SPELL_SPIRIT_OF_THE_TIGER_RIDER = 75166,
SPELL_EJECT_PASSENGERS = 50630,
// Troll Volunteer
SPELL_VOLUNTEER_AURA = 75076,
SPELL_PETACT_AURA = 74071,
SPELL_QUEST_CREDIT = 75106,
SPELL_MOUNTING_CHECK = 75420,
SPELL_TURNIN = 73953,
SPELL_AOE_TURNIN = 75107,
// Vol'jin War Drums
SPELL_MOTIVATE_1 = 75088,
SPELL_MOTIVATE_2 = 75086,
};
enum Creatures
{
// Tiger Matriarch Credit
NPC_TIGER_VEHICLE = 40305,
// Troll Volunteer
NPC_URUZIN = 40253,
NPC_VOLUNTEER_1 = 40264,
NPC_VOLUNTEER_2 = 40260,
// Vol'jin War Drums
NPC_CITIZEN_1 = 40256,
NPC_CITIZEN_2 = 40257,
};
enum Events
{
// Tiger Matriarch Credit
EVENT_CHECK_SUMMON_AURA = 1,
// Tiger Matriarch
EVENT_POUNCE = 2,
EVENT_NOSUMMON = 3,
};
enum Points
{
POINT_URUZIN = 4026400,
};
class npc_tiger_matriarch_credit : public CreatureScript
@@ -119,7 +173,7 @@ class npc_tiger_matriarch_credit : public CreatureScript
struct npc_tiger_matriarch_creditAI : public Scripted_NoMovementAI
{
npc_tiger_matriarch_creditAI(Creature *creature) : Scripted_NoMovementAI(creature)
npc_tiger_matriarch_creditAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
events.ScheduleEvent(EVENT_CHECK_SUMMON_AURA, 2000);
}
@@ -143,7 +197,7 @@ class npc_tiger_matriarch_credit : public CreatureScript
me->AddAura(SPELL_NO_SUMMON_AURA, summoner);
me->AddAura(SPELL_DETECT_INVIS, summoner);
summoner->CastSpell(summoner, SPELL_SUMMON_MATRIARCH, true);
Talk(SAY_AGGRO, summoner->GetGUID());
Talk(SAY_MATRIARCH_AGGRO, summoner->GetGUID());
}
}
}
@@ -162,18 +216,6 @@ class npc_tiger_matriarch_credit : public CreatureScript
}
};
enum eMatriarch
{
EVENT_POUNCE = 1,
EVENT_NOSUMMON = 2,
SPELL_POUNCE = 61184,
SPELL_FURIOUS_BITE = 75164,
SPELL_SUMMON_ZENTABRA = 75181,
SPELL_SPIRIT_OF_THE_TIGER_RIDER = 75166,
SPELL_EJECT_PASSENGERS = 50630,
};
class npc_tiger_matriarch : public CreatureScript
{
public:
@@ -181,17 +223,17 @@ class npc_tiger_matriarch : public CreatureScript
struct npc_tiger_matriarchAI : public ScriptedAI
{
npc_tiger_matriarchAI(Creature *creature) : ScriptedAI(creature) {}
npc_tiger_matriarchAI(Creature* creature) : ScriptedAI(creature) {}
void IsSummonedBy(Unit* pSummoner)
void IsSummonedBy(Unit* summoner)
{
if (pSummoner->GetTypeId() != TYPEID_PLAYER)
if (summoner->GetTypeId() != TYPEID_PLAYER)
return;
tiger = pSummoner->GetVehicle()->GetBase();
if (tiger)
_tiger = summoner->GetVehicle()->GetBase();
if (_tiger)
{
me->AddThreat(tiger, 500000.0f);
me->AddThreat(_tiger, 500000.0f);
DoCast(me, SPELL_FURIOUS_BITE);
events.ScheduleEvent(EVENT_POUNCE, 100);
events.ScheduleEvent(EVENT_NOSUMMON, 50000);
@@ -217,8 +259,8 @@ class npc_tiger_matriarch : public CreatureScript
{
if (HealthBelowPct(20))
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
damage = 0;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
if (Unit* vehSummoner = CAST_SUM(attacker)->GetSummoner())
{
vehSummoner->AddAura(SPELL_SUMMON_ZENTABRA_TRIGGER, vehSummoner);
@@ -238,7 +280,7 @@ class npc_tiger_matriarch : public CreatureScript
if (!UpdateVictim())
return;
if (!tiger)
if (!_tiger)
return;
events.Update(diff);
@@ -251,8 +293,8 @@ class npc_tiger_matriarch : public CreatureScript
DoCastVictim(SPELL_POUNCE);
events.ScheduleEvent(EVENT_POUNCE, 30000);
break;
case EVENT_NOSUMMON:
if (Unit* vehSummoner = CAST_SUM(tiger)->GetSummoner())
case EVENT_NOSUMMON: // Reapply SPELL_NO_SUMMON_AURA
if (Unit* vehSummoner = CAST_SUM(_tiger)->GetSummoner())
me->AddAura(SPELL_NO_SUMMON_AURA, vehSummoner);
events.ScheduleEvent(EVENT_NOSUMMON, 50000);
break;
@@ -266,7 +308,7 @@ class npc_tiger_matriarch : public CreatureScript
private:
EventMap events;
Unit* tiger;
Unit* _tiger;
};
CreatureAI* GetAI(Creature* creature) const
@@ -275,26 +317,9 @@ class npc_tiger_matriarch : public CreatureScript
}
};
enum eVolunteer
{
NPC_URUZIN = 40253,
NPC_VOLUNTEER_1 = 40264,
NPC_VOLUNTEER_2 = 40260,
SPELL_VOLUNTEER_AURA = 75076,
SPELL_PETACT_AURA = 74071,
SPELL_QUEST_CREDIT = 75106,
SPELL_MOUNTING_CHECK = 75420,
SPELL_TURNIN = 73953,
SPELL_AOE_TURNIN = 75107,
SAY_START = 0,
SAY_END = 1,
};
// These models was found in sniff.
// TODO: generalize these models with race from dbc
static uint32 trollmodel[] =
uint32 const trollmodel[] =
{11665,11734,11750,12037,12038,12042,12049,12849,13529,14759,15570,15701,
15702,1882,1897,1976,2025,27286,2734,2735,4084,4085,4087,4089,4231,4357,
4358,4360,4361,4362,4363,4370,4532,4537,4540,4610,6839,7037,9767,9768};
@@ -309,70 +334,69 @@ class npc_troll_volunteer : public CreatureScript
npc_troll_volunteerAI(Creature* creature) : ScriptedAI(creature)
{
Reset();
player = me->GetOwner()->ToPlayer();
Player* player = me->GetOwner()->ToPlayer();
switch (urand(1,4))
{
case 1:
mountmodel = 6471;
_mountModel = 6471;
break;
case 2:
mountmodel = 6473;
_mountModel = 6473;
break;
case 3:
mountmodel = 6469;
_mountModel = 6469;
break;
case 4:
mountmodel = 6472;
_mountModel = 6472;
break;
}
me->SetDisplayId(trollmodel[urand(0,39)]);
me->SetDisplayId(trollmodel[urand(0, 39)]);
if (player)
me->GetMotionMaster()->MoveFollow(player, 5.0f, urand(120,240));
me->GetMotionMaster()->MoveFollow(player, 5.0f, urand(120, 240));
}
void Reset()
{
complete = false;
_complete = false;
me->AddAura(SPELL_VOLUNTEER_AURA, me);
me->AddAura(SPELL_MOUNTING_CHECK, me);
DoCast(me, SPELL_PETACT_AURA);
me->SetReactState(REACT_PASSIVE);
Talk(SAY_START);
Talk(SAY_VOLUNTEER_START);
}
// This is needed for mount check aura to know what mountmodel the npc got stored
uint32 GetMountId()
{
return mountmodel;
return _mountModel;
}
void MovementInform(uint32 type, uint32 id)
{
if (type != POINT_MOTION_TYPE)
return;
if (id == 2)
if (id == POINT_URUZIN)
me->DespawnOrUnsummon();
}
void SpellHit(Unit* caster, const SpellEntry* spell)
void SpellHit(Unit* caster, SpellEntry const* spell)
{
if (spell->Id == SPELL_AOE_TURNIN && caster->GetEntry() == NPC_URUZIN && !complete)
if (spell->Id == SPELL_AOE_TURNIN && caster->GetEntry() == NPC_URUZIN && !_complete)
{
complete = true; // Preventing from giving credit twice
_complete = true; // Preventing from giving credit twice
DoCast(me, SPELL_TURNIN);
DoCast(me, SPELL_QUEST_CREDIT);
me->RemoveAurasDueToSpell(SPELL_MOUNTING_CHECK);
me->Unmount();
Talk(SAY_END);
me->GetMotionMaster()->MovePoint(2, caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ());
Talk(SAY_VOLUNTEER_END);
me->GetMotionMaster()->MovePoint(POINT_URUZIN, caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ());
}
}
private:
uint32 mountmodel;
Player* player;
bool complete;
private:
uint32 _mountModel;
bool _complete;
};
CreatureAI* GetAI(Creature* creature) const
@@ -395,7 +419,8 @@ class spell_mount_check : public SpellScriptLoader
return false;
return true;
}
void HandleEffectPeriodic(AuraEffect const * /*aurEff*/)
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
Unit* target = GetTarget();
Unit* owner = target->GetOwner();
@@ -422,20 +447,12 @@ class spell_mount_check : public SpellScriptLoader
}
};
AuraScript *GetAuraScript() const
AuraScript* GetAuraScript() const
{
return new spell_mount_check_AuraScript();
}
};
enum eMotivateSpells
{
SPELL_MOTIVATE_1 = 75088,
SPELL_MOTIVATE_2 = 75086,
NPC_CITIZEN_1 = 40256,
NPC_CITIZEN_2 = 40257,
};
class spell_voljin_war_drums : public SpellScriptLoader
{
public:
@@ -456,14 +473,15 @@ class spell_voljin_war_drums : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (Unit* unitTarget = GetHitUnit())
if (Unit* target = GetHitUnit())
{
uint32 motivate;
if (unitTarget->GetEntry() == NPC_CITIZEN_1)
uint32 motivate = 0;
if (target->GetEntry() == NPC_CITIZEN_1)
motivate = SPELL_MOTIVATE_1;
else if (unitTarget->GetEntry() == NPC_CITIZEN_2)
else if (target->GetEntry() == NPC_CITIZEN_2)
motivate = SPELL_MOTIVATE_2;
caster->CastSpell(unitTarget, motivate, true, NULL, NULL, caster->GetGUID());
if (motivate)
caster->CastSpell(target, motivate, true, NULL, NULL, caster->GetGUID());
}
}
@@ -487,4 +505,4 @@ void AddSC_durotar()
new npc_troll_volunteer();
new spell_mount_check();
new spell_voljin_war_drums();
}
}