*Some better check of well-fed buff. Source: Mangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-24 19:12:22 -05:00
parent 978d139932
commit 8871c2952a
7 changed files with 52 additions and 20 deletions
+1 -1
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@@ -316,7 +316,7 @@ enum SpellCategory
#define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 no breaks stealth if it fails??
#define SPELL_ATTR_EX2_CANT_CRIT 0x20000000 // 29 Spell can't crit
#define SPELL_ATTR_EX2_TRIGGERED_CAN_TRIGGER 0x40000000 // 30 spell can trigger even if triggered
#define SPELL_ATTR_EX2_FOOD 0x80000000 // 31 food, well-fed, and a few others
#define SPELL_ATTR_EX2_FOOD_BUFF 0x80000000 // 31 Food or Drink Buff (like Well Fed)
#define SPELL_ATTR_EX3_UNK0 0x00000001 // 0
#define SPELL_ATTR_EX3_UNK1 0x00000002 // 1
+22 -12
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@@ -472,7 +472,7 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
//food/drink
if (spellInfo->AuraInterruptFlags & AURA_INTERRUPT_FLAG_NOT_SEATED)
{
for(int i = 0; i < 3; i++)
for(int i = 0; i < 3; ++i)
if( spellInfo->EffectApplyAuraName[i] == SPELL_AURA_MOD_POWER_REGEN
|| spellInfo->EffectApplyAuraName[i] == SPELL_AURA_OBS_MOD_ENERGY)
return SPELL_DRINK;
@@ -480,10 +480,14 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
|| spellInfo->EffectApplyAuraName[i] == SPELL_AURA_OBS_MOD_HEALTH)
return SPELL_FOOD;
}
// this may be a hack
else if((spellInfo->AttributesEx2 & SPELL_ATTR_EX2_FOOD)
&& !spellInfo->Category)
// Well Fed buffs (must be exclusive with Food / Drink replenishment effects, or else Well Fed will cause them to be removed)
// SpellIcon 2560 is Spell 46687, does not have this flag
else if (spellInfo->AttributesEx2 & SPELL_ATTR_EX2_FOOD_BUFF || spellInfo->SpellIconID == 2560)
return SPELL_WELL_FED;
// this may be a hack
//else if((spellInfo->AttributesEx2 & SPELL_ATTR_EX2_FOOD_BUFF)
// && !spellInfo->Category)
// return SPELL_WELL_FED;
// scrolls effects
else
{
@@ -519,14 +523,6 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
break;
}
case SPELLFAMILY_PRIEST:
{
// Divine Spirit and Prayer of Spirit
if (spellInfo->SpellFamilyFlags[0] & 0x20)
return SPELL_PRIEST_DIVINE_SPIRIT;
break;
}
case SPELLFAMILY_WARRIOR:
{
if (spellInfo->SpellFamilyFlags[1] & 0x000080 || spellInfo->SpellFamilyFlags[0] & 0x10000)
@@ -551,6 +547,20 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
return SPELL_WARLOCK_CORRUPTION;
break;
}
case SPELLFAMILY_PRIEST:
{
// "Well Fed" buff from Blessed Sunfruit, Blessed Sunfruit Juice, Alterac Spring Water
if ((spellInfo->Attributes & SPELL_ATTR_CASTABLE_WHILE_SITTING) &&
(spellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_AUTOATTACK) &&
(spellInfo->SpellIconID == 52 || spellInfo->SpellIconID == 79))
return SPELL_WELL_FED;
// Divine Spirit and Prayer of Spirit
if (spellInfo->SpellFamilyFlags[0] & 0x20)
return SPELL_PRIEST_DIVINE_SPIRIT;
break;
}
case SPELLFAMILY_HUNTER:
{
// only hunter stings have this
+7 -4
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@@ -582,11 +582,12 @@ struct SpellEnchantProcEntry
typedef UNORDERED_MAP<uint32, SpellEnchantProcEntry> SpellEnchantProcEventMap;
typedef UNORDERED_MAP<uint32, SpellBonusEntry> SpellBonusMap;
#define ELIXIR_BATTLE_MASK 0x1
#define ELIXIR_GUARDIAN_MASK 0x2
#define ELIXIR_BATTLE_MASK 0x01
#define ELIXIR_GUARDIAN_MASK 0x02
#define ELIXIR_FLASK_MASK (ELIXIR_BATTLE_MASK|ELIXIR_GUARDIAN_MASK)
#define ELIXIR_UNSTABLE_MASK 0x4
#define ELIXIR_SHATTRATH_MASK 0x8
#define ELIXIR_UNSTABLE_MASK 0x04
#define ELIXIR_SHATTRATH_MASK 0x08
#define ELIXIR_WELL_FED 0x10 // Some foods have SPELLFAMILY_POTION
typedef std::map<uint32, uint8> SpellElixirMap;
typedef std::map<uint32, uint16> SpellThreatMap;
@@ -823,6 +824,8 @@ class SpellMgr
return SPELL_BATTLE_ELIXIR;
else if(mask & ELIXIR_GUARDIAN_MASK)
return SPELL_GUARDIAN_ELIXIR;
else if(mask & ELIXIR_WELL_FED)
return SPELL_WELL_FED;
else
return SPELL_NORMAL;
}
+1 -1
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@@ -79,7 +79,7 @@ enum SpellAuraInterruptFlags
AURA_INTERRUPT_FLAG_TRANSFORM = 0x00008000, // 15 removed by transform?
AURA_INTERRUPT_FLAG_UNK16 = 0x00010000, // 16
AURA_INTERRUPT_FLAG_MOUNT = 0x00020000, // 17 misdirect, aspect, swim speed
AURA_INTERRUPT_FLAG_NOT_SEATED = 0x00040000, // 18 removed by standing up
AURA_INTERRUPT_FLAG_NOT_SEATED = 0x00040000, // 18 removed by standing up (used by food and drink mostly and sleep/Fake Death like)
AURA_INTERRUPT_FLAG_CHANGE_MAP = 0x00080000, // 19 leaving map/getting teleported
AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION = 0x00100000, // 20 removed by auras that make you invulnerable, or make other to loose selection on you
AURA_INTERRUPT_FLAG_UNK21 = 0x00200000, // 21