Core/Battleground: Fix a possible crash in Alterac Valley.
Author: HUNTERok Fixes issue #4268 --HG-- branch : trunk
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@@ -702,7 +702,7 @@ void BattlegroundAV::ChangeMineOwner(uint8 mine, uint32 team, bool initial)
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if (team == ALLIANCE || team == HORDE)
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if (team == ALLIANCE || team == HORDE)
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{
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{
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m_Mine_Reclaim_Timer[mine]=AV_MINE_RECLAIM_TIMER;
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m_Mine_Reclaim_Timer[mine]=AV_MINE_RECLAIM_TIMER;
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char buf[256];
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char buf[256];
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sprintf(buf, GetTrinityString(LANG_BG_AV_MINE_TAKEN), GetTrinityString((mine == AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH), (team == ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
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sprintf(buf, GetTrinityString(LANG_BG_AV_MINE_TAKEN), GetTrinityString((mine == AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH), (team == ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
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Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
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Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
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if (creature)
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if (creature)
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@@ -712,8 +712,8 @@ void BattlegroundAV::ChangeMineOwner(uint8 mine, uint32 team, bool initial)
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{
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{
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if (mine == AV_SOUTH_MINE) //i think this gets called all the time
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if (mine == AV_SOUTH_MINE) //i think this gets called all the time
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{
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{
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Creature* creature = GetBGCreature(AV_CPLACE_MINE_S_3);
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if (Creature* creature = GetBGCreature(AV_CPLACE_MINE_S_3))
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YellToAll(creature,LANG_BG_AV_S_MINE_BOSS_CLAIMS,LANG_UNIVERSAL);
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YellToAll(creature, LANG_BG_AV_S_MINE_BOSS_CLAIMS, LANG_UNIVERSAL);
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}
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}
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}
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}
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return;
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return;
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