diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 769ea2ae60..81b02334d6 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10585,6 +10585,13 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM switch (spellProto->SpellFamilyName) { case SPELLFAMILY_DRUID: + // Improved Faerie Fire + if (pVictim->HasAuraState(AURA_STATE_FAERIE_FIRE)) + if (AuraEffect const * aurEff = GetDummyAuraEffect(SPELLFAMILY_DRUID, 109, 0)) + crit_chance+=aurEff->GetAmount(); + + // cumulative effect - don't break + // Starfire if (spellProto->SpellFamilyFlags[0] & 0x4 && spellProto->SpellIconID == 1485) {