Core/World: Convert Execute to PreparedStatement from Battleground random.

This commit is contained in:
Venugh
2011-12-27 01:04:12 +01:00
parent cab508b4c8
commit 882ebe2b8e
3 changed files with 6 additions and 1 deletions
+4 -1
View File
@@ -2734,7 +2734,10 @@ void World::ResetWeeklyQuests()
void World::ResetRandomBG()
{
sLog->outDetail("Random BG status reset for all characters.");
CharacterDatabase.Execute("DELETE FROM character_battleground_random");
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_BATTLEGROUND_RANDOM);
CharacterDatabase.Execute(stmt);
for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
if (itr->second->GetPlayer())
itr->second->GetPlayer()->SetRandomWinner(false);