BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)

+ remove fileglobbing for scripts (less error-prone)
+ Create proper lists per "scriptsection"
NOTE! This change requires new files (cpp/h) to be MANUALLY ADDED to <type>/CmakeLists.txt

--HG--
branch : trunk
This commit is contained in:
click
2010-09-05 17:19:41 +02:00
parent 43e4e1f786
commit 8823a91cdc
16 changed files with 666 additions and 780 deletions
+20
View File
@@ -0,0 +1,20 @@
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
World/npc_professions.cpp
World/mob_generic_creature.cpp
World/npc_taxi.cpp
World/boss_lethon.cpp
World/areatrigger_scripts.cpp
World/boss_emeriss.cpp
World/guards.cpp
World/item_scripts.cpp
World/boss_ysondre.cpp
World/npcs_special.cpp
World/chat_log.cpp
World/boss_taerar.cpp
World/go_scripts.cpp
World/npc_innkeeper.cpp
World/achievement_scripts.cpp
)
message(" -> Prepared: World")