BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)
+ remove fileglobbing for scripts (less error-prone) + Create proper lists per "scriptsection" NOTE! This change requires new files (cpp/h) to be MANUALLY ADDED to <type>/CmakeLists.txt --HG-- branch : trunk
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@@ -0,0 +1,17 @@
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set(scripts_STAT_SRCS
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${scripts_STAT_SRCS}
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OutdoorPvP/OutdoorPvPTF.cpp
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OutdoorPvP/OutdoorPvPSI.cpp
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OutdoorPvP/OutdoorPvPSI.h
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OutdoorPvP/OutdoorPvPZM.cpp
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OutdoorPvP/OutdoorPvPNA.cpp
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OutdoorPvP/OutdoorPvPHP.cpp
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OutdoorPvP/OutdoorPvPTF.h
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OutdoorPvP/OutdoorPvPEP.h
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OutdoorPvP/OutdoorPvPEP.cpp
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OutdoorPvP/OutdoorPvPHP.h
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OutdoorPvP/OutdoorPvPZM.h
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OutdoorPvP/OutdoorPvPNA.h
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)
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message(" -> Prepared: Outdoor PVP Zones")
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