BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)
+ remove fileglobbing for scripts (less error-prone) + Create proper lists per "scriptsection" NOTE! This change requires new files (cpp/h) to be MANUALLY ADDED to <type>/CmakeLists.txt --HG-- branch : trunk
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@@ -25,9 +25,7 @@ if( SERVERS )
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add_subdirectory(game)
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add_subdirectory(collision)
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add_subdirectory(authserver)
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if( SCRIPTS )
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add_subdirectory(scripts)
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endif()
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add_subdirectory(scripts)
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add_subdirectory(worldserver)
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else()
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if( TOOLS )
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