Fixed build without PCH

This commit is contained in:
Shauren
2011-03-19 12:50:17 +01:00
parent fdc8de26a0
commit 873b22662f
13 changed files with 9 additions and 15 deletions
@@ -21,6 +21,7 @@
#include "Vehicle.h"
#include "Player.h"
#include "Log.h"
#include "ObjectAccessor.h"
void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
{
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "icecrown_citadel.h"
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "Spell.h"
#include "SpellAuraEffects.h"
#include "icecrown_citadel.h"
@@ -19,7 +19,6 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "SpellAuras.h"
#include "icecrown_citadel.h"
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuras.h"
#include "icecrown_citadel.h"
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "PoolMgr.h"
#include "Group.h"
#include "icecrown_citadel.h"
@@ -18,10 +18,9 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuras.h"
#include "icecrown_citadel.h"
#include "MapManager.h"
#include "icecrown_citadel.h"
enum ScriptTexts
{
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Group.h"
#include "Spell.h"
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuras.h"
#include "icecrown_citadel.h"
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "icecrown_citadel.h"
@@ -18,7 +18,6 @@
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "icecrown_citadel.h"
@@ -367,7 +366,7 @@ class npc_rotting_frost_giant : public CreatureScript
events.Reset();
}
void UpdateAI(const uint32 diff)
void UpdateAI(uint32 const diff)
{
if (!UpdateVictim())
return;
@@ -426,7 +425,7 @@ class npc_frost_freeze_trap : public CreatureScript
{
}
void DoAction(const int32 action)
void DoAction(int32 const action)
{
switch (action)
{
@@ -443,7 +442,7 @@ class npc_frost_freeze_trap : public CreatureScript
}
}
void UpdateAI(const uint32 diff)
void UpdateAI(uint32 const diff)
{
events.Update(diff);
@@ -18,7 +18,10 @@
#ifndef ICECROWN_CITADEL_H_
#define ICECROWN_CITADEL_H_
#include "SpellScript.h"
#define ICCScriptName "instance_icecrown_citadel"
uint32 const EncounterCount = 12;
uint32 const WeeklyNPCs = 7;
uint32 const MaxHeroicAttempts = 50;
@@ -21,6 +21,7 @@
#include <string.h>
#include "DBCFileLoader.h"
#include "Errors.h"
DBCFileLoader::DBCFileLoader()
{
@@ -162,7 +163,6 @@ uint32 DBCFileLoader::GetFormatRecordSize(const char* format, int32* index_pos)
ASSERT(false && "Attempted to load DBC files that do not have field types that match what is in the core. Check DBCfmt.h or your DBC files.");
break;
default:
sLog->outErrorDb("%c", format[x]);
ASSERT(false && "Unknown field format character in DBCfmt.h");
break;
}