Core/Build: Fix non-PCH builds
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@@ -1984,7 +1984,7 @@ void Creature::SaveRespawnTime()
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}
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// this should not be called by petAI or
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bool Creature::canCreatureAttack(Unit const* pVictim, bool force) const
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bool Creature::canCreatureAttack(Unit const* pVictim, bool /*force*/) const
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{
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if (!pVictim->IsInMap(this))
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return false;
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@@ -21,6 +21,7 @@
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#include "SharedDefines.h"
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#include "Util.h"
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#include "DBCStructure.h"
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#include "Object.h"
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class Unit;
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class Player;
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