* HIGHLY EXPERIMENTAL - USE AT OWN RISK *

Database Layer:
- Implement connection pooling: Instead of 1 delay thread per database, you can configure between 1 and 32 worker threads that have a seperate thread in the core and have a seperate connection to the MySQL server (based on raczman/Albator´s database layer for Trinitycore3)
- Implement a configurable thread bundle for synchroneous requests from seperate core threads (see worldserver.conf.dist for more info)
- Every mapupdate thread now has its seperate MySQL connection to the world and characters database
- Drop inconsistent PExecuteLog function - query logging will be implemented CONSISTENTLY later
- Drop current prepared statement interface - this will be done *properly* later
- You´ll need to update your worldserver.conf and authserver.conf
- You´re recommended to make a backup of your databases before using this.
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
etc.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-08-18 02:25:52 +02:00
parent 1ab2bd6d58
commit 87218eadcd
39 changed files with 1568 additions and 731 deletions
@@ -0,0 +1,67 @@
/*
* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "DatabaseEnv.h"
#include "DatabaseWorker.h"
#include "SQLOperation.h"
#include "MySQLConnection.h"
DatabaseWorker::DatabaseWorker(ACE_Activation_Queue* new_queue, MySQLConnection* con) :
m_queue(new_queue),
m_conn(con)
{
/// Assign thread to task
activate();
}
int DatabaseWorker::svc()
{
if (!m_queue)
return -1;
SQLOperation *request = NULL;
while (1)
{
request = (SQLOperation*)(m_queue->dequeue());
if (!request)
break;
request->SetConnection(m_conn);
request->call();
delete request;
}
delete m_conn;
delete this;
return 0;
}
int DatabaseWorker::activate()
{
/* THR_DETACHED:
Create an asynchronous thread. The exit status of the thread would not be available to any other threads.
The thread resources are reclaimed by the operating system whenever the thread is terminated. */
/* THR_NEW_LWP:
Create an explicit kernel-level thread (as opposed to a user-level thread). */
ACE_Task_Base::activate(THR_NEW_LWP | THR_DETACHED, 1);
return 0; //^ - Spawn one thread to handle this task.
// However more of these tasks may be activated
// See DatabaseWorkerPool ctor.
}