*Cleanup..
--HG-- branch : trunk
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@@ -186,7 +186,7 @@ void FollowerAI::UpdateAI(const uint32 uiDiff)
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{
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if (HasFollowState(STATE_FOLLOW_INPROGRESS) && !m_creature->getVictim())
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{
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if (m_uiUpdateFollowTimer < uiDiff)
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if (m_uiUpdateFollowTimer <= uiDiff)
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{
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if (HasFollowState(STATE_FOLLOW_COMPLETE) && !HasFollowState(STATE_FOLLOW_POSTEVENT))
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{
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