Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes gameobjects to be unselectable even in GM mode
This commit is contained in:
@@ -1474,13 +1474,13 @@ enum GameobjectTypes
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enum GameObjectFlags
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enum GameObjectFlags
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{
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{
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GO_FLAG_IN_USE = 0x00000001, //disables interaction while animated
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GO_FLAG_IN_USE = 0x00000001, // disables interaction while animated
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GO_FLAG_LOCKED = 0x00000002, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip
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GO_FLAG_LOCKED = 0x00000002, // require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip
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GO_FLAG_INTERACT_COND = 0x00000004, //cannot interact (condition to interact)
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GO_FLAG_INTERACT_COND = 0x00000004, // cannot interact (condition to interact)
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GO_FLAG_TRANSPORT = 0x00000008, //any kind of transport? Object can transport (elevator, boat, car)
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GO_FLAG_TRANSPORT = 0x00000008, // any kind of transport? Object can transport (elevator, boat, car)
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GO_FLAG_UNK1 = 0x00000010, //
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GO_FLAG_NOT_SELECTABLE = 0x00000010, // not selectable even in GM mode
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GO_FLAG_NODESPAWN = 0x00000020, //never despawn, typically for doors, they just change state
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GO_FLAG_NODESPAWN = 0x00000020, // never despawn, typically for doors, they just change state
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GO_FLAG_TRIGGERED = 0x00000040, //typically, summoned objects. Triggered by spell or other events
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GO_FLAG_TRIGGERED = 0x00000040, // typically, summoned objects. Triggered by spell or other events
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GO_FLAG_DAMAGED = 0x00000200,
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GO_FLAG_DAMAGED = 0x00000200,
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GO_FLAG_DESTROYED = 0x00000400,
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GO_FLAG_DESTROYED = 0x00000400,
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};
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};
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@@ -357,7 +357,7 @@ public:
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if (GameObject* pGo = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1000))
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if (GameObject* pGo = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1000))
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{
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{
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GoSummonList.push_back(pGo->GetGUID());
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GoSummonList.push_back(pGo->GetGUID());
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
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}
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}
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Summon(3);
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Summon(3);
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break;
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break;
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@@ -372,7 +372,7 @@ public:
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if (GameObject* pGo = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1000))
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if (GameObject* pGo = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1000))
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{
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{
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GoSummonList.push_back(pGo->GetGUID());
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GoSummonList.push_back(pGo->GetGUID());
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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}
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}
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break;
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break;
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case 5:
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case 5:
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@@ -392,7 +392,7 @@ public:
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if (GameObject* pGo = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1000))
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if (GameObject* pGo = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1000))
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{
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{
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GoSummonList.push_back(pGo->GetGUID());
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GoSummonList.push_back(pGo->GetGUID());
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
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Summon(6);
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Summon(6);
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}
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}
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break;
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break;
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@@ -400,7 +400,7 @@ public:
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if (GameObject* pGo = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1000))
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if (GameObject* pGo = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1000))
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{
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{
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GoSummonList.push_back(pGo->GetGUID());
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GoSummonList.push_back(pGo->GetGUID());
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
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}
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}
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break;
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break;
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case 9:
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case 9:
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@@ -58,7 +58,7 @@ public:
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if (pInstance)
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if (pInstance)
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{
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{
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pGo->SetGoState(GO_STATE_ACTIVE);
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pGo->SetGoState(GO_STATE_ACTIVE);
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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pInstance->SetData(DATA_FIRE, pInstance->GetData(DATA_FIRE) + 1);
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pInstance->SetData(DATA_FIRE, pInstance->GetData(DATA_FIRE) + 1);
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return true;
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return true;
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}
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}
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@@ -126,12 +126,12 @@ public:
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case GO_SHRINE_OF_GELIHAST:
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case GO_SHRINE_OF_GELIHAST:
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m_uiShrineOfGelihastGUID = go->GetGUID();
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m_uiShrineOfGelihastGUID = go->GetGUID();
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if (m_auiEncounter[0] != DONE)
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if (m_auiEncounter[0] != DONE)
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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case GO_ALTAR_OF_THE_DEEPS:
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case GO_ALTAR_OF_THE_DEEPS:
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m_uiAltarOfTheDeepsGUID = go->GetGUID();
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m_uiAltarOfTheDeepsGUID = go->GetGUID();
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if (m_auiEncounter[3] != DONE)
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if (m_auiEncounter[3] != DONE)
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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case GO_AKU_MAI_DOOR:
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case GO_AKU_MAI_DOOR:
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if (m_auiEncounter[2] == DONE)
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if (m_auiEncounter[2] == DONE)
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@@ -149,14 +149,14 @@ public:
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m_auiEncounter[0] = uiData;
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m_auiEncounter[0] = uiData;
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if (uiData == DONE)
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if (uiData == DONE)
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if (GameObject* go = instance->GetGameObject(m_uiShrineOfGelihastGUID))
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if (GameObject* go = instance->GetGameObject(m_uiShrineOfGelihastGUID))
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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case TYPE_AKU_MAI:
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case TYPE_AKU_MAI:
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m_auiEncounter[3] = uiData;
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m_auiEncounter[3] = uiData;
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if (uiData == DONE)
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if (uiData == DONE)
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if (GameObject* go = instance->GetGameObject(m_uiAltarOfTheDeepsGUID))
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if (GameObject* go = instance->GetGameObject(m_uiAltarOfTheDeepsGUID))
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{
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{
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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go->SummonCreature(NPC_MORRIDUNE, SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
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go->SummonCreature(NPC_MORRIDUNE, SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
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}
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}
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break;
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break;
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@@ -105,7 +105,7 @@ public:
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case GO_GONG:
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case GO_GONG:
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uiGongGUID = go->GetGUID();
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uiGongGUID = go->GetGUID();
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if (m_auiEncounter[0] == DONE)
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if (m_auiEncounter[0] == DONE)
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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default:
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default:
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break;
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break;
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@@ -123,7 +123,7 @@ public:
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case 9:
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case 9:
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case 14:
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case 14:
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if (GameObject* go = instance->GetGameObject(uiGongGUID))
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if (GameObject* go = instance->GetGameObject(uiGongGUID))
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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case 1:
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case 1:
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case 10:
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case 10:
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@@ -134,7 +134,7 @@ public:
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if (!go)
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if (!go)
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return;
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return;
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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uint32 uiCreature = 0;
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uint32 uiCreature = 0;
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uint8 uiSummonTimes = 0;
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uint8 uiSummonTimes = 0;
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@@ -331,7 +331,7 @@ class npc_muglash : public CreatureScript
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if (GameObject* pGo = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
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if (GameObject* pGo = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
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{
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{
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pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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SetEscortPaused(true);
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SetEscortPaused(true);
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}
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}
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break;
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break;
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@@ -394,7 +394,7 @@ public:
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if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
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if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
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{
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{
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// maybe these are hacks :(
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// maybe these are hacks :(
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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switch(pGO->GetEntry())
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switch(pGO->GetEntry())
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@@ -115,17 +115,17 @@ public:
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if (spheres[0] == IN_PROGRESS)
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if (spheres[0] == IN_PROGRESS)
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{
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{
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go->SetGoState(GO_STATE_ACTIVE);
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go->SetGoState(GO_STATE_ACTIVE);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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}
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}
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else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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case 193094: Prince_TaldaramSpheres[1] = go->GetGUID();
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case 193094: Prince_TaldaramSpheres[1] = go->GetGUID();
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if (spheres[1] == IN_PROGRESS)
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if (spheres[1] == IN_PROGRESS)
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{
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{
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go->SetGoState(GO_STATE_ACTIVE);
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go->SetGoState(GO_STATE_ACTIVE);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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}
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}
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else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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break;
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break;
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case 192236: Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram
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case 192236: Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram
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if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break;
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if (m_auiEncounter[1] == DONE)HandleGameObject(0, true, go);break;
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@@ -159,11 +159,11 @@ public:
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case 192518:
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case 192518:
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uiSladRanAltar = go->GetGUID();
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uiSladRanAltar = go->GetGUID();
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// Make sure that they start out as unusuable
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// Make sure that they start out as unusuable
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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if (m_auiEncounter[0] == DONE)
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if (m_auiEncounter[0] == DONE)
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{
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{
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if (uiSladRanStatueState == GO_STATE_ACTIVE)
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if (uiSladRanStatueState == GO_STATE_ACTIVE)
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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else
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else
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{
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{
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++phase;
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++phase;
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@@ -174,11 +174,11 @@ public:
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case 192519:
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case 192519:
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uiMoorabiAltar = go->GetGUID();
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uiMoorabiAltar = go->GetGUID();
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// Make sure that they start out as unusuable
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// Make sure that they start out as unusuable
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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if (m_auiEncounter[0] == DONE)
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if (m_auiEncounter[0] == DONE)
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{
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{
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if (uiMoorabiStatueState == GO_STATE_ACTIVE)
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if (uiMoorabiStatueState == GO_STATE_ACTIVE)
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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else
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else
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{
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{
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++phase;
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++phase;
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@@ -189,11 +189,11 @@ public:
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case 192520:
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case 192520:
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uiDrakkariColossusAltar = go->GetGUID();
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uiDrakkariColossusAltar = go->GetGUID();
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// Make sure that they start out as unusuable
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// Make sure that they start out as unusuable
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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if (m_auiEncounter[0] == DONE)
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if (m_auiEncounter[0] == DONE)
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{
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{
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if (uiDrakkariColossusStatueState == GO_STATE_ACTIVE)
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if (uiDrakkariColossusStatueState == GO_STATE_ACTIVE)
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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else
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else
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{
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{
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++phase;
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++phase;
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@@ -261,7 +261,7 @@ public:
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{
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{
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GameObject* go = instance->GetGameObject(uiSladRanAltar);
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GameObject* go = instance->GetGameObject(uiSladRanAltar);
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if (go)
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if (go)
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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}
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}
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break;
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break;
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case DATA_MOORABI_EVENT:
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case DATA_MOORABI_EVENT:
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@@ -270,7 +270,7 @@ public:
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{
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{
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GameObject* go = instance->GetGameObject(uiMoorabiAltar);
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GameObject* go = instance->GetGameObject(uiMoorabiAltar);
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if (go)
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if (go)
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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if (bHeroicMode)
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if (bHeroicMode)
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HandleGameObject(uiEckTheFerociousDoor, true);
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HandleGameObject(uiEckTheFerociousDoor, true);
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}
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}
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@@ -281,7 +281,7 @@ public:
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{
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{
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GameObject* go = instance->GetGameObject(uiDrakkariColossusAltar);
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GameObject* go = instance->GetGameObject(uiDrakkariColossusAltar);
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if (go)
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if (go)
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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}
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}
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break;
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break;
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case DATA_GAL_DARAH_EVENT:
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case DATA_GAL_DARAH_EVENT:
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@@ -524,7 +524,7 @@ public:
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InstanceScript *pInstance = pGO->GetInstanceScript();
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InstanceScript *pInstance = pGO->GetInstanceScript();
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uint64 uiStatue = 0;
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uint64 uiStatue = 0;
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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if (pInstance)
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if (pInstance)
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@@ -545,7 +545,7 @@ public:
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if (!pInstance->GetData64(DATA_STATUE_ACTIVATE))
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if (!pInstance->GetData64(DATA_STATUE_ACTIVATE))
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{
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{
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pInstance->SetData64(DATA_STATUE_ACTIVATE, uiStatue);
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pInstance->SetData64(DATA_STATUE_ACTIVATE, uiStatue);
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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}
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}
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return true;
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return true;
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@@ -216,7 +216,7 @@ public:
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if (pKeristrasza && pKeristrasza->isAlive())
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if (pKeristrasza && pKeristrasza->isAlive())
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{
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{
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// maybe these are hacks :(
|
// maybe these are hacks :(
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
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pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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pGO->SetGoState(GO_STATE_ACTIVE);
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|
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CAST_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
|
CAST_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
|
||||||
|
|||||||
@@ -129,21 +129,21 @@ public:
|
|||||||
{
|
{
|
||||||
AnomalusContainmentSphere = go->GetGUID();
|
AnomalusContainmentSphere = go->GetGUID();
|
||||||
if (m_auiEncounter[1] == DONE)
|
if (m_auiEncounter[1] == DONE)
|
||||||
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 188528:
|
case 188528:
|
||||||
{
|
{
|
||||||
OrmoroksContainmentSphere = go->GetGUID();
|
OrmoroksContainmentSphere = go->GetGUID();
|
||||||
if (m_auiEncounter[2] == DONE)
|
if (m_auiEncounter[2] == DONE)
|
||||||
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 188526:
|
case 188526:
|
||||||
{
|
{
|
||||||
TelestrasContainmentSphere = go->GetGUID();
|
TelestrasContainmentSphere = go->GetGUID();
|
||||||
if (m_auiEncounter[0] == DONE)
|
if (m_auiEncounter[0] == DONE)
|
||||||
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -171,7 +171,7 @@ public:
|
|||||||
{
|
{
|
||||||
GameObject* Sphere = instance->GetGameObject(TelestrasContainmentSphere);
|
GameObject* Sphere = instance->GetGameObject(TelestrasContainmentSphere);
|
||||||
if (Sphere)
|
if (Sphere)
|
||||||
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
}
|
}
|
||||||
m_auiEncounter[0] = data;
|
m_auiEncounter[0] = data;
|
||||||
break;
|
break;
|
||||||
@@ -181,7 +181,7 @@ public:
|
|||||||
if (data == DONE)
|
if (data == DONE)
|
||||||
{
|
{
|
||||||
if (GameObject* Sphere = instance->GetGameObject(AnomalusContainmentSphere))
|
if (GameObject* Sphere = instance->GetGameObject(AnomalusContainmentSphere))
|
||||||
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
}
|
}
|
||||||
m_auiEncounter[1] = data;
|
m_auiEncounter[1] = data;
|
||||||
break;
|
break;
|
||||||
@@ -191,7 +191,7 @@ public:
|
|||||||
if (data == DONE)
|
if (data == DONE)
|
||||||
{
|
{
|
||||||
if (GameObject* Sphere = instance->GetGameObject(OrmoroksContainmentSphere))
|
if (GameObject* Sphere = instance->GetGameObject(OrmoroksContainmentSphere))
|
||||||
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
}
|
}
|
||||||
m_auiEncounter[2] = data;
|
m_auiEncounter[2] = data;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -301,7 +301,7 @@ class go_razorscale_harpoon : public GameObjectScript
|
|||||||
{
|
{
|
||||||
InstanceScript* instance = go->GetInstanceScript();
|
InstanceScript* instance = go->GetInstanceScript();
|
||||||
if (ObjectAccessor::GetCreature(*go, instance ? instance->GetData64(BOSS_RAZORSCALE) : 0))
|
if (ObjectAccessor::GetCreature(*go, instance ? instance->GetData64(BOSS_RAZORSCALE) : 0))
|
||||||
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -446,7 +446,7 @@ class instance_ulduar : public InstanceMapScript
|
|||||||
{
|
{
|
||||||
if (GameObject* HodirRareCache = instance->GetGameObject(HodirRareCacheGUID))
|
if (GameObject* HodirRareCache = instance->GetGameObject(HodirRareCacheGUID))
|
||||||
if (GetData(DATA_HODIR_RARE_CACHE))
|
if (GetData(DATA_HODIR_RARE_CACHE))
|
||||||
HodirRareCache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
HodirRareCache->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
if (GameObject* HodirChest = instance->GetGameObject(HodirChestGUID))
|
if (GameObject* HodirChest = instance->GetGameObject(HodirChestGUID))
|
||||||
HodirChest->SetRespawnTime(HodirChest->GetRespawnDelay());
|
HodirChest->SetRespawnTime(HodirChest->GetRespawnDelay());
|
||||||
HandleGameObject(HodirDoorGUID, true);
|
HandleGameObject(HodirDoorGUID, true);
|
||||||
|
|||||||
@@ -147,7 +147,7 @@ public:
|
|||||||
if (pGo)
|
if (pGo)
|
||||||
{
|
{
|
||||||
pGo->SetGoState(GO_STATE_READY);
|
pGo->SetGoState(GO_STATE_READY);
|
||||||
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -841,7 +841,7 @@ public:
|
|||||||
Creature* pPalehoof = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
|
Creature* pPalehoof = Unit::GetCreature(*pGO, pInstance ? pInstance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
|
||||||
if (pPalehoof && pPalehoof->isAlive())
|
if (pPalehoof && pPalehoof->isAlive())
|
||||||
{
|
{
|
||||||
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
pGO->SetGoState(GO_STATE_ACTIVE);
|
pGO->SetGoState(GO_STATE_ACTIVE);
|
||||||
|
|
||||||
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
|
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
|
||||||
|
|||||||
@@ -136,7 +136,7 @@ public:
|
|||||||
if (m_auiEncounter[1] == DONE)
|
if (m_auiEncounter[1] == DONE)
|
||||||
{
|
{
|
||||||
HandleGameObject(0, true, go);
|
HandleGameObject(0, true, go);
|
||||||
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
|
go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user