Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes gameobjects to be unselectable even in GM mode

This commit is contained in:
Lopin
2011-08-19 11:45:49 +02:00
parent dad2fc78e2
commit 868c1c53f2
15 changed files with 48 additions and 48 deletions
+1 -1
View File
@@ -331,7 +331,7 @@ class npc_muglash : public CreatureScript
if (GameObject* pGo = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2))
{
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
SetEscortPaused(true);
}
break;