Core/GameObjects: Unrevealed GO_FLAG_UNK1. Now GO_FLAG_NOT_SELECTABLE makes gameobjects to be unselectable even in GM mode

This commit is contained in:
Lopin
2011-08-19 11:45:49 +02:00
parent dad2fc78e2
commit 868c1c53f2
15 changed files with 48 additions and 48 deletions
@@ -357,7 +357,7 @@ public:
if (GameObject* pGo = me->SummonGameObject(183410, -533.140f, -105.322f, -156.016f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
}
Summon(3);
break;
@@ -372,7 +372,7 @@ public:
if (GameObject* pGo = me->SummonGameObject(183410, -542.199f, -96.854f, -155.790f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
}
break;
case 5:
@@ -392,7 +392,7 @@ public:
if (GameObject* pGo = me->SummonGameObject(183410, -507.820f, -103.333f, -151.353f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
Summon(6);
}
break;
@@ -400,7 +400,7 @@ public:
if (GameObject* pGo = me->SummonGameObject(183410, -511.829f, -86.249f, -151.431f, 0, 0, 0, 0, 0, 1000))
{
GoSummonList.push_back(pGo->GetGUID());
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1); //We can't use it!
pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); //We can't use it!
}
break;
case 9: