Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and World::getBoolConfig.

Also fix a warning from a previous commit.

--HG--
branch : trunk
This commit is contained in:
silinoron
2010-08-23 19:56:47 -07:00
parent b30800e9bc
commit 8649bee17f
65 changed files with 885 additions and 889 deletions
+1 -1
View File
@@ -308,7 +308,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool /*insign
// create the bones only if the map and the grid is loaded at the corpse's location
// ignore bones creating option in case insignia
if (map && (insignia ||
(map->IsBattlegroundOrArena() ? sWorld.getConfig(CONFIG_DEATH_BONES_BG_OR_ARENA) : sWorld.getConfig(CONFIG_DEATH_BONES_WORLD))) &&
(map->IsBattlegroundOrArena() ? sWorld.getIntConfig(CONFIG_DEATH_BONES_BG_OR_ARENA) : sWorld.getIntConfig(CONFIG_DEATH_BONES_WORLD))) &&
!map->IsRemovalGrid(corpse->GetPositionX(), corpse->GetPositionY()))
{
// Create bones, don't change Corpse