Removed some redundant player->SaveToDB calls, original autor balrok
--HG-- branch : trunk
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@@ -395,8 +395,6 @@ void WorldSession::SendSpiritResurrect()
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else
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//ObjectAccessor::UpdateVisibilityForPlayer(_player);
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_player->SetToNotify();
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_player->SaveToDB();
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}
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void WorldSession::HandleBinderActivateOpcode( WorldPacket & recv_data )
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