From 85e0f2de5ed08dc52ec58542075806c6f42ce499 Mon Sep 17 00:00:00 2001 From: Manuel Carrasco Date: Thu, 16 Feb 2012 15:08:27 -0300 Subject: [PATCH] Core/Unit: Small correction to commit 60adf066d90b9bc9696bce8f750f9abc79a61f8e. --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 183267d1db..7bcd993192 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12164,7 +12164,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co if (FactionTemplateEntry const* factionTemplate = creature->getFactionTemplateEntry()) if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionTemplate->faction)) if (FactionState const* repState = player->GetReputationMgr().GetState(factionEntry)) - if (repState->Flags & FACTION_FLAG_PEACE_FORCED) + if (!(repState->Flags & FACTION_FLAG_AT_WAR)) return false; } }