diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 183267d1db..7bcd993192 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -12164,7 +12164,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co if (FactionTemplateEntry const* factionTemplate = creature->getFactionTemplateEntry()) if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionTemplate->faction)) if (FactionState const* repState = player->GetReputationMgr().GetState(factionEntry)) - if (repState->Flags & FACTION_FLAG_PEACE_FORCED) + if (!(repState->Flags & FACTION_FLAG_AT_WAR)) return false; } }