Core/Instances: Fix dungeon and raid difficulty setting for characters under level 70. Prevents entering heroic modes of instances when access criteria are not met.
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@@ -1515,9 +1515,6 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket & recv_data)
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return;
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}
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if (_player->getLevel() < LEVELREQUIREMENT_HEROIC)
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return;
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Group *pGroup = _player->GetGroup();
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if (pGroup)
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{
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@@ -1576,9 +1573,6 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket & recv_data)
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if (Difficulty(mode) == _player->GetRaidDifficulty())
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return;
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if (_player->getLevel() < LEVELREQUIREMENT_HEROIC)
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return;
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Group *pGroup = _player->GetGroup();
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if (pGroup)
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{
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