[FIX] Energy/Mana Regeneration By HiZed
--HG-- branch : trunk
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@@ -3671,7 +3671,7 @@ void AuraEffect::HandleAuraTransform(bool apply, bool Real, bool /*changeAmount*
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// for players, start regeneration after 1s (in polymorph fast regeneration case)
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// only if caster is Player (after patch 2.4.2)
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if (IS_PLAYER_GUID(GetCasterGUID()) )
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((Player*)m_target)->setRegenTimer(1*IN_MILISECONDS);
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((Player*)m_target)->setRegenTimerCount(1*IN_MILISECONDS);
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//dismount polymorphed target (after patch 2.4.2)
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if (m_target->IsMounted())
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