* Renamed PoolHandler to PoolMgr since the pool systems has nothing to do with
* the client/server protocol. --HG-- branch : trunk rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
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@@ -22,7 +22,7 @@
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#include "QuestDef.h"
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#include "GameObject.h"
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#include "ObjectMgr.h"
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#include "PoolHandler.h"
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#include "PoolMgr.h"
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#include "SpellMgr.h"
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#include "Spell.h"
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#include "UpdateMask.h"
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