Core: Some cosmetic changes and minor optimizations

This commit is contained in:
Spp-
2011-08-26 09:41:33 +02:00
parent 4649281536
commit 85164d2876
7 changed files with 21 additions and 39 deletions
+1 -1
View File
@@ -26,4 +26,4 @@ int GameObjectAI::Permissible(const GameObject* go)
return PERMIT_BASE_NO;
}
NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) {}
NullGameObjectAI::NullGameObjectAI(GameObject* g) : GameObjectAI(g) {}
+7 -3
View File
@@ -126,13 +126,17 @@ void GuardAI::UpdateAI(const uint32 /*diff*/)
if (!UpdateVictim())
return;
i_victimGuid = me->getVictim()->GetGUID();
Unit* const victim = me->getVictim();
if (!victim)
return;
i_victimGuid = victim->GetGUID();
if (me->isAttackReady())
{
if (me->IsWithinMeleeRange(me->getVictim()))
if (me->IsWithinMeleeRange(victim))
{
me->AttackerStateUpdate(me->getVictim());
me->AttackerStateUpdate(victim);
me->resetAttackTimer();
}
}