Check session for existance in Player::SendDirectMessage
--HG-- branch : trunk
This commit is contained in:
+2
-1
@@ -6019,7 +6019,8 @@ void Player::SendMessageToSetInRange(WorldPacket *data, float dist, bool self, b
|
||||
|
||||
void Player::SendDirectMessage(WorldPacket *data)
|
||||
{
|
||||
GetSession()->SendPacket(data);
|
||||
if (m_session)
|
||||
m_session->SendPacket(data);
|
||||
}
|
||||
|
||||
void Player::SendCinematicStart(uint32 CinematicSequenceId)
|
||||
|
||||
Reference in New Issue
Block a user