*Set mover based on client response.
--HG-- branch : trunk
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@@ -19394,6 +19394,8 @@ void Player::SetClientControl(Unit* target, uint8 allowMove)
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data.append(target->GetPackGUID());
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data << uint8(allowMove);
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GetSession()->SendPacket(&data);
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if(target == this)
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SetMover(this);
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}
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void Player::UpdateZoneDependentAuras( uint32 newZone )
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