Add MaxAffectedTargets=1 to shoot spells 25425,25761,42611

--HG--
branch : trunk
This commit is contained in:
2010-04-03 22:40:07 -02:30
parent 5dfcccdd85
commit 848dafd3ac
+12
View File
@@ -3795,6 +3795,18 @@ void SpellMgr::LoadSpellCustomAttr()
spellInfo->MaxAffectedTargets = 1;
count++;
break;
case 25425: // Shoot
spellInfo->MaxAffectedTargets = 1;
count++;
break;
case 25761: // Shoot
spellInfo->MaxAffectedTargets = 1;
count++;
break;
case 42611: // Shoot
spellInfo->MaxAffectedTargets = 1;
count++;
break;
default:
break;
}