Core/Handler: Move couple of msgs to Debug

This commit is contained in:
Spp
2011-09-26 09:52:17 +02:00
parent 210a770958
commit 8484b004dd
@@ -339,7 +339,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket &recv_data)
BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId); BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId);
if (!bl) if (!bl)
{ {
sLog->outError("Battleground: invalid bgtype received."); sLog->outDebug(LOG_FILTER_BATTLEGROUND, "BattlegroundHandler: invalid bgtype (%u) with player (Name: %s, GUID: %u) received.", bgTypeId, _player->GetName(), _player->GetGUIDLow());
return; return;
} }
@@ -362,12 +362,13 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data)
if (!sBattlemasterListStore.LookupEntry(bgTypeId_)) if (!sBattlemasterListStore.LookupEntry(bgTypeId_))
{ {
sLog->outError("BattlegroundHandler: invalid bgtype (%u) with player (Name: %s, GUID: %u) received.", bgTypeId_, _player->GetName(), _player->GetGUIDLow()); sLog->outDebug(LOG_FILTER_BATTLEGROUND, "BattlegroundHandler: invalid bgtype (%u) with player (Name: %s, GUID: %u) received.", bgTypeId_, _player->GetName(), _player->GetGUIDLow());
return; return;
} }
if (!_player->InBattlegroundQueue()) if (!_player->InBattlegroundQueue())
{ {
sLog->outError("BattlegroundHandler: Invalid CMSG_BATTLEFIELD_PORT received from player (%u), he is not in bg_queue.", _player->GetGUIDLow()); sLog->outDebug(LOG_FILTER_BATTLEGROUND, "BattlegroundHandler: Invalid CMSG_BATTLEFIELD_PORT received from player (Name: %s, GUID: %u), he is not in bg_queue.", _player->GetName(), _player->GetGUIDLow());
return; return;
} }