[8291] Now allow auto-casting pet spells out of combat by PetAI, related code cleanups. Author: VladimirMangos
--HG-- branch : trunk
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@@ -50,9 +50,6 @@ class TRINITY_DLL_DECL PetAI : public CreatureAI
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bool inCombat;
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std::set<uint64> m_AllySet;
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uint32 m_updateAlliesTimer;
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typedef std::pair<Unit*, Spell*> TargetSpellPair;
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std::vector<TargetSpellPair> m_targetSpellStore;
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};
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#endif
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