[svn] * Added fleeing and call assistance in script until we move all AI functions to core
--HG-- branch : trunk
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@@ -510,6 +510,7 @@ class MANGOS_DLL_SPEC Creature : public Unit
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void CallAssistence();
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void SetNoCallAssistence(bool val) { m_AlreadyCallAssistence = val; }
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void DoFleeToGetAssistance(float radius = 50);
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MovementGeneratorType GetDefaultMovementType() const { return m_defaultMovementType; }
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void SetDefaultMovementType(MovementGeneratorType mgt) { m_defaultMovementType = mgt; }
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