Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState

Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-17 13:43:24 +01:00
parent ee3fd3ebeb
commit 82f45966fc
99 changed files with 353 additions and 361 deletions
@@ -398,7 +398,7 @@ class boss_kaelthas : public CreatureScript
void MoveInLineOfSight(Unit *who)
{
if (!me->hasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() &&
if (!me->HasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() &&
me->IsHostileTo(who) && who->isInAccessiblePlaceFor(me))
{
if (!me->canFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)