Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState
Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts) --HG-- branch : trunk
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@@ -82,7 +82,7 @@ public:
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summoned->CastSpell(summoned,SPELL_FOCUS_FIRE_VISUAL,false);
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summoned->setFaction(me->getFaction());
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summoned->SetLevel(me->getLevel());
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summoned->addUnitState(UNIT_STAT_ROOT);
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summoned->AddUnitState(UNIT_STAT_ROOT);
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if (Unit *pFocusedTarget = Unit::GetUnit(*me, FocusedTargetGUID))
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summoned->AI()->AttackStart(pFocusedTarget);
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@@ -337,7 +337,7 @@ class boss_vazruden_the_herald : public CreatureScript
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VazrudenGUID = 0;
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}
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summoned = false;
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me->clearUnitState(UNIT_STAT_ROOT);
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me->ClearUnitState(UNIT_STAT_ROOT);
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me->SetVisible(true);
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}
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}
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@@ -352,7 +352,7 @@ class boss_vazruden_the_herald : public CreatureScript
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NazanGUID = Nazan->GetGUID();
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summoned = true;
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me->SetVisible(false);
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me->addUnitState(UNIT_STAT_ROOT);
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me->AddUnitState(UNIT_STAT_ROOT);
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}
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}
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@@ -267,7 +267,7 @@ class boss_magtheridon : public CreatureScript
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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me->addUnitState(UNIT_STAT_STUNNED);
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me->AddUnitState(UNIT_STAT_STUNNED);
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DoCast(me, SPELL_SHADOW_CAGE_C, true);
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}
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@@ -348,7 +348,7 @@ class boss_magtheridon : public CreatureScript
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void AttackStart(Unit *who)
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{
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if (!me->hasUnitState(UNIT_STAT_STUNNED))
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if (!me->HasUnitState(UNIT_STAT_STUNNED))
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ScriptedAI::AttackStart(who);
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}
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@@ -402,7 +402,7 @@ class boss_magtheridon : public CreatureScript
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if (BlastNova_Timer <= diff)
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{
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// to avoid earthquake interruption
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if (!me->hasUnitState(UNIT_STAT_STUNNED))
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if (!me->HasUnitState(UNIT_STAT_STUNNED))
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{
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DoScriptText(EMOTE_BLASTNOVA, me);
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DoCast(me, SPELL_BLASTNOVA);
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@@ -445,7 +445,7 @@ class boss_magtheridon : public CreatureScript
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if (!Phase3 && HealthBelowPct(30)
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&& !me->IsNonMeleeSpellCasted(false) // blast nova
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&& !me->hasUnitState(UNIT_STAT_STUNNED)) // shadow cage and earthquake
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&& !me->HasUnitState(UNIT_STAT_STUNNED)) // shadow cage and earthquake
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{
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Phase3 = true;
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DoScriptText(SAY_CHAMBER_DESTROY, me);
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+1
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@@ -224,7 +224,7 @@ class instance_magtheridons_lair : public InstanceMapScript
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Creature* Magtheridon = instance->GetCreature(MagtheridonGUID);
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if (Magtheridon && Magtheridon->isAlive())
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{
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Magtheridon->clearUnitState(UNIT_STAT_STUNNED);
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Magtheridon->ClearUnitState(UNIT_STAT_STUNNED);
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Magtheridon->AI()->AttackStart(Magtheridon->SelectNearestTarget(999));
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}
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CageTimer = 0;
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@@ -398,7 +398,7 @@ class boss_kaelthas : public CreatureScript
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void MoveInLineOfSight(Unit *who)
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{
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if (!me->hasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() &&
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if (!me->HasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() &&
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me->IsHostileTo(who) && who->isInAccessiblePlaceFor(me))
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{
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if (!me->canFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
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@@ -798,7 +798,7 @@ public:
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Materialize = true;
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}
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if (me->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || me->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it
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if (me->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || me->HasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it
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DoCast(me, SPELL_PHASE_SLIP);
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if (!UpdateVictim())
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@@ -1258,7 +1258,7 @@ public:
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AggroTargetGUID = 0;
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Timers = false;
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me->addUnitState(UNIT_STAT_ROOT);
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me->AddUnitState(UNIT_STAT_ROOT);
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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me->SetUInt64Value(UNIT_FIELD_TARGET, 0);
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}
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@@ -1302,7 +1302,7 @@ public:
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if (Player* AggroTarget = (Unit::GetPlayer(*me, AggroTargetGUID)))
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{
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me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
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me->clearUnitState(UNIT_STAT_ROOT);
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me->ClearUnitState(UNIT_STAT_ROOT);
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float x, y, z;
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AggroTarget->GetPosition(x,y,z);
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