Core/Unit: Renamed addUnitState/hasUnitState/clearUnitState to AddUnitState/HasUnitState/ClearUnitState

Core/Vehicles: Allow the vehicle to always damage the passenger (removed unneded dbc hacks from scripts)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-17 13:43:24 +01:00
parent ee3fd3ebeb
commit 82f45966fc
99 changed files with 353 additions and 361 deletions
+1 -1
View File
@@ -1683,7 +1683,7 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
error = LFG_TELEPORTERROR_INVALID_LOCATION;
else if (!plr->isAlive())
error = LFG_TELEPORTERROR_PLAYER_DEAD;
else if (plr->IsFalling() || plr->hasUnitState(UNIT_STAT_JUMPING))
else if (plr->IsFalling() || plr->HasUnitState(UNIT_STAT_JUMPING))
error = LFG_TELEPORTERROR_FALLING;
else
{