Core: Fix some build errors after code style cleanup

This commit is contained in:
Machiavelli
2011-10-08 13:20:04 +02:00
parent 9397e7a16f
commit 82dbe7bc17
7 changed files with 34 additions and 34 deletions
@@ -511,7 +511,7 @@ void InstanceSaveManager::_ResetSave(InstanceSaveHashMap::iterator &itr)
void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
{
sLog->outDebug(LOG_FILTER_MAPS, "InstanceSaveMgr::_ResetInstance %u, %u", mapid, instanceId);
Map* map = (Mainstanced*)sMapMgr->CreateBaseMap(mapid);
Map* map = (MapInstanced*)sMapMgr->CreateBaseMap(mapid);
if (!map->Instanceable())
return;
@@ -521,7 +521,7 @@ void InstanceSaveManager::_ResetInstance(uint32 mapid, uint32 instanceId)
DeleteInstanceFromDB(instanceId); // even if save not loaded
Map* iMap = ((Mainstanced*)map)->FindMap(instanceId);
Map* iMap = ((MapInstanced*)map)->FindMap(instanceId);
if (iMap && iMap->IsDungeon())
((InstanceMap*)iMap)->Reset(INSTANCE_RESET_RESPAWN_DELAY);
@@ -584,8 +584,8 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b
// note: this isn't fast but it's meant to be executed very rarely
Map const* map = sMapMgr->CreateBaseMap(mapid); // _not_ include difficulty
Mainstanced::InstancedMaps &instMaps = ((Mainstanced*)map)->GetInstancedMaps();
Mainstanced::InstancedMaps::iterator mitr;
MapInstanced::InstancedMaps &instMaps = ((MapInstanced*)map)->GetInstancedMaps();
MapInstanced::InstancedMaps::iterator mitr;
uint32 timeLeft;
for (mitr = instMaps.begin(); mitr != instMaps.end(); ++mitr)