Fix a typo in Keristrasza's script. Patch by havenard, #1373.
--HG-- branch : trunk
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@@ -177,7 +177,7 @@ struct boss_keristraszaAI : public ScriptedAI
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uiCheckIntenseColdTimer = 2*IN_MILISECONDS;
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uiCheckIntenseColdTimer = 2*IN_MILISECONDS;
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} else uiCheckIntenseColdTimer -= diff;
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} else uiCheckIntenseColdTimer -= diff;
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if (!bEnrage && (m_creature->GetHealth() < HealthBelowPct(25)))
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if (!bEnrage && HealthBelowPct(25))
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{
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{
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DoScriptText(SAY_ENRAGE, m_creature);
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DoScriptText(SAY_ENRAGE, m_creature);
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DoCast(m_creature, SPELL_ENRAGE);
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DoCast(m_creature, SPELL_ENRAGE);
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